work and Videos

Payday the heist™ is one game I have been involved in. It is a 4 player co-op game that makes you turn in to a bad guy. At the time I was working at OverkillSoftware where I got to do many different props, vehicles and a lot of optimization. It was really cool to work on this game, and I learned a lot.
We used the awesome Diesel engine, that was also used in known games as Bionic Commando and Terminator Salvation.


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ST Elizabeths Asylum is the second project I have been involved in. Groups of 6 persons were told to make a demo compatible for Iphone. Although we all were quite novice at this stage of making games, I personally think that we did a heck of a job. We were in total 4, 3D developers and 2 level designers. The game was made in UDK (Unreal Development Kit) which is a strong engine. It was fun making the demo and it was well appreciated by our classmates and teachers. To download the game, press the Link.









    Bloom is an action adventure game. This was my third project. With a group of eight people and 6 weeks to deadline we made a beautiful and astonishing game with great environment. Our task was to make a game out of the theme forbidden fruit. For some reason our group took it very literally and made a very organic game. A small summary of the game: It is about a girl who is trying to save the world by using the tree from the Garden of Eden. By taking the seeds from the plant she’s able to do certain things.... Enjoy!
    Download link.
    The game was made in Unity.

    Bloom in-game trailer video - Mod DB

    For my 3 week project I made an F-15. It is made and optimized for games. I have only used programs as Maya and Photoshop for this model.

    F-15 modell is optimized for games. Has rigged parts.

    People I have worked with


  • Overkill: The Overkill Crew.
  • Asylum: Eyrún Hjörleifsdóttir, Jenny Holmér, Robert Ankarbrant, John Troive and Me.
  • Bloom: Karl Andersson, Martin Olsson, Daniel Olsson, Liv Sydler, Daniel, Niklas Strid and Me..